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Task Management & Automation

The task is the core unit of unique creative production. The structure of the task is standardized; each task is unique creatively.

This is the resolution of the "you can't standardize creativity" objection: we don't. The structure around the work is identical for every task; what happens inside the art phase is never touched.

Task phases

Every task runs the same stations. A gate checks the work at every station, so artists don't have to — and defects never travel downstream.

Phase What's automated
Start Building folders, copying default files.
Build Assembly of upstream dependencies, default settings.
Art The art — nothing to automate.
Render Render settings, output directories, farm submissions.
Review File conversions, review uploads, status changes. The work is judged by looking at it.
Refresh Update scenes with newly published data.
Publish Tech checks, quality checks, manifest data. The work becomes a part others can pull.

Implementation: see Cookbook — Recipes, which defines the phase recipes per software/task, and the run_task orchestrator in Cookbook IDE & run_task.

Plugins

Native integration in every digital content creation package (DCC) artists require. List them, because each name is its own integration: Blender, Maya, 3ds Max, Unreal, Substance, Premiere, After Effects, Resolve, ComfyUI…

The economics are the point: in a traditional pipeline, a single DCC plugin is six months minimum — not for the code, for the buy-in. "Supporting editorial" alone is a seven-figure endeavor. We hire artists for their skill — if we require them to change tools, production is delayed; so the pipeline meets every artist in the tool they already master.

Implementation: see Plugins — Software Bridges and Porting a DCC to Alchemy.

AI services (task-specific)

Task-specific AI models plugged in per task — swappable the moment something better ships. Distinct from AI Integration, which is the platform layer: a model serving one task is a station tool; the ontology-aware agent layer is infrastructure.

Proof

  • A 2,000-click, four-hour delivery process became one button.
  • A full broadcast series was re-rendered weekly, run by one artist.